![]() In most cases, using an item requires a standard action that does not provoke attacks of opportunity. Some items, once donned, function constantly. To use a magic item, it must be activated, although sometimes activation simply means putting a ring on your finger. If no spells are included in the prerequisites, use the following default guidelines.īonus to ability score, on skill check, etc. If more than one spell is given as a prerequisite, use the highest-level spell. The description of each item provides its aura strength and the school it belongs to. When detect magic identifies a magic item’s school of magic, this information refers to the school of the spell placed within the potion, scroll, or wand, or the prerequisite given for the item. These objects include magic jewelry, tools, books, clothing, and much more. A newly created wand has 50 charges, and each use of the wand depletes one of those charges. A newly created staff has 50 charges, and each use of the staff depletes one or more of those charges.Ī wand is a short stick imbued with the power to cast a specific spell. Magic weapons are created with a variety of combat powers and almost always improve the attack and damage rolls of the wielder as well.Ī potion is an elixir concocted with a spell-like effect that affects only the drinker.Ī ring is a circular metal band worn on the finger (no more than two rings per wearer) that has a spell-like power (often a constant effect that affects the wearer).Ī rod is a scepter-like item with a special power unlike that of any known spell.Ī scroll is a spell magically inscribed onto paper or parchment so that it can be used later.Ī staff has a number of different (but often related) spell effects. Some of these items confer abilities beyond a benefit to Armor Class. Magic armor (including shields) offers improved, magical protection to the wearer. Artifacts are classified in turn as minor (extremely rare but not one-of-a-kind items) or major (each one unique and extremely potent). ![]() Finally, a few magic items are of such rarity and power that they are considered to belong to a category of their own: artifacts. In addition, some magic items are cursed or intelligent. Magic items are divided into categories: armor, weapons, potions, rings, rods, scrolls, staffs, wands, and wondrous items. ![]()
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